#include <a3d/Math.h>
Definition at line 766 of file Math.h.
◆ f32quat() [1/3]
| a3d::math::f32quat::f32quat |
( |
| ) |
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◆ f32quat() [2/3]
| a3d::math::f32quat::f32quat |
( |
f32 |
w_, |
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|
f32 |
x_, |
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|
f32 |
y_, |
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|
f32 |
z_ |
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) |
| |
◆ f32quat() [3/3]
| a3d::math::f32quat::f32quat |
( |
f32 |
s | ) |
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|
explicit |
◆ operator[]() [1/2]
| f32 & a3d::math::f32quat::operator[] |
( |
std::size_t |
i | ) |
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◆ operator[]() [2/2]
| const f32 & a3d::math::f32quat::operator[] |
( |
std::size_t |
i | ) |
const |
| f32 a3d::math::f32quat::w |
The documentation for this struct was generated from the following file: